One other point I’ll mention, though it might be implied by the topic. I’d think less time stunned per minute equals more swings and therefore more white dmg aggro per minute.
What I’m less sure about is chance to proc. I’ve always heard the calculation for an individual swing’s chance to proc is based off of the proc rate (roughly dex*weapon modifier) divides by swings per minute. I think swings per minute is just weapon speed modified by haste and that actual more time swinging would result in more procs. Since FSI increases how many actual swings you’d have per minute you’d proc more increasing overall aggro.
IDK It could be a really small difference but it “feels” bigger. I’d defer to smarter people than me though!
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