Quote:
Originally Posted by DMN
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*** = server ticks
-You cast now just before server tick
0***
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6***
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12***
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18***
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--This is where you end up, never getting to 24
24***
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I am on my shaman right now, as we speak. I am consistently getting 5 ticks by casting Torpor on server tick.
The reason why spells like root ALWAYS last 8 ticks, is because the game logic specifically checks how many ticks root has lasted.
When a spell is NOT being checked for tick count, you can easily get a buff to slightly overlap on a tick. This is probably due to floating point precision and the clock speed of the server. This game isn't operating on an atomic clock. The timer on Torpor isn't EXACTLY 24 seconds. It is a bit over, or a bit under. Same with the tick. it isn't happening EXACTLY every 6 seconds. It is a bit over, or a bit under.