Quote:
Originally Posted by baalzy
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Kanras already stated that there is a bug causing pets to hit for low damage way too often. There is probably already a fix coded up but until they bring the server down to patch it (likely won't be for at least a week), the weak damage is going to be around for a while.
Now, the people who keep saying 'pets were way overpowered anyways' I just don't get this argument. Pets were overpowered in Classic. Hell, in classic pets could pull agro off people (this whole mobs prioritizing PCs over pets if a PC on the hate list in range is very not classic) constantly. i remember grouping in lguk on my necro at lord/hand and having my pet take agro from the warrior tank on occasion with taunt off.
The only real problem that was in pet hit distribution was that their low-end damage range wasn't low enough, pets should still be hitting for max/near max as often as they did before this patch.
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Pretty much this. I wish there was some research I could do to show it, but I remember mage and necro pets (in that order) being pretty boss until they got a heavy re-balance sometime during or well after Luclin.