Quote:
Originally Posted by Naethyn
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Years of melee parsing end game Velious content with primal avatar has shown this average:
Rogue (135 dps) > Warrior (110 dps) > Ranger/Monk (85 dps) > Paladin (50 dps) > Shadowknight (45 dps)
The main take away is that monks, while considered a dps class by many, are in fact not very good dps - even with the very best gear. Warriors are the clear second for melee dps.
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I'm surprised to see Shadowknights at 45dps, but I suppose that makes sense because they can't quite fully dps a raid target.
The monk thing is surprising though, I have to imagine the difference comes down to warrior crits. I'm not sure what the crit% is for a high end warrior, I'm guessing around ~6%? For all intents and purposes crits are like having an extra high damage proc on your weapon.
But I also thought monks got like triple attack and flying kick? Doesn't flying kick start hitting twice, and it can hit upwards of like 200+ damage? Thats still really wild to me.