Thanks again for hosting and running these open raids. It was fun to see some of this content for the first time.
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I was curious about quantifying the chances at various pixels and figured others might be interested too, so I wrote a little script to analyze my log file. Note that I didn't attend Naggy. See below for the data, but here are some quick observations/thoughts:
- If you play a relatively unpopular class and something drops, you have a pretty good chance (sometimes >50%).
- If you're going to do just 1 raid, Fear is probably the best because of the number of trash drops.
- You're probably not going to get an all/all item like AoN/RBB (<1% chance).
Hate:
Fear:
Vox:
Details on log file parsing for those curious: It's probably not perfect, but it just looks for a group of people all rolling the same die within a short time period (I decided on max 3 minutes between any 2 rolls). It then references a collection of item/number combinations from shout/ooc - if the item name appears in the Lucy item database, then it guesses that the number was someone announcing the roll. If there's then a match of a possible roll announcement happening within 3 minutes of a group of people rolling that number, then it links the events. I still had to manually cleanup the data slightly after this (e.g. after winning roll X was announced, someone did /rand X which erroneously made it look like they were the only roller and therefore winner for that item). I could have also missed rolls, especially in Fear where the raid was a lot more spread out.