This thread is really making me wish I remembered how to use R because I could figure out the formula the server is using from this parse data.
I note that the magic number is (apparently) min + weapon damage, which means that the multiplier appears to only be affecting weapon damage and also appears to be heavily influenced by AC, perhaps more than it should. If the 1.00 to 3.55 range is correct, AC is too heavily weighted in the calculation of that PC-specific modifier.
This thread plus my suspicion that certain other facets of the melee attack system on this server as miscalculated makes me really want to get back into using R and organize a project to figure out melee variables.
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