Quote:
Originally Posted by Mebryn
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Completely agree, still at 23 (on the verge of 24) but iirc way back in the day, at the low levels like 20, you usually didn't need to recast snare of a blue con (and yes, i'm stacking the same dots I did before patch) usually darkness would wear off around 15%-20% IF it did wear off, now it's more around 40% on average. Understandable for white and higher.
I don't dispute that pets probably were a little hard hitting and Necro's can adapt to the Dot and FD changes, but it's just discouraging to see the pet be whittled down to something that it's own master could probably out-melee.
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Just made lvl 16 with my necro and got my new pet! 4, 4, miss, 4, 4, miss, miss, miss, 6, miss, 4
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I'm not used to having a powerful pet except when I summoned a yellow con one at lvl 12 or so. I never played a necro past this lvl before, but it seems pretty weak at the moment. I'll keep trying and see if I was just having a bad string of luck.
The above was <i>was</i> against an even con mob, but it was at like 3% health and walking away. It took my pet about 30 seconds to finally off the thing.
I know you know that the minimum damage may be occurring too often; I'm just weighing in. No complaints.