Quote:
Originally Posted by Hastley
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In short, it seems like you attribute to some extent the warrior agro problem to skill while i would contend at this point its purely a mechanical issue in part because a warrior in an exp party setting is one of the least dynamic classes in kunark on this server. There is no decision tree play style. You simply pick an npc , auto-attack, hope for weapon procs, and if snap agro is needed press taunt (although ill continue to press taunt every time its up just in case).
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I attribute it to how well geared they are. Like I said in my first reply, if the Warrior is well geared and he knows what he's doing, a group is fine with a Warrior tank. You'll have better mitigation and mana efficient heals. And no exp penalty. I didn't say anything about skill, but I do believe it takes some level of skill to play ANY role in a group. The tank is one of those who actually has to pay attention. The group awaits you to prioritize and to call out targets. You can't be half AFK with one hand on your dick.