Hey Haynar, I know you merged a lot of these in already, but is this one in yet? I think it would really fix a lot of raid pulling / training cheese on P99. It seems like, according to Torven, you shouldn't be able to run two trains of allied-faction mobs past each other without them sharing their hate lists with each other (eg, separate wtov / ntov trains should share their hate lists when they run past each other):
Quote:
NPCs calling for help will cause them to social aggro on players even after they are already aggro on another player.
There is an issue on the emus where, for example, you can aggro an NPC, then drag it nearby another NPC on the same faction that is engaged with another player, and you will not get on the hate list of that second NPC. This is incorrect behavior. NPCs will share who they hate with each other even after entering combat.
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