Quote:
Originally Posted by kaizersoze
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If by removing community you mean people can schedule raids and have lives outside of socking for 16 hours just to not kill said mob, yeah, it removes the community.
Instances came because the people who were getting paid running it realized people could not feasibly sustain healthy relationships, stable jobs, and poopsock 17 hours a day and wake up at 3am as a functioning adult who pays their sub fees. Lets not forget there was still open world bosses once instances came out, but a single guild monopolizing everything also ceased to exist. None of that really matters since this is free though.
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Very good point. I think that MMORPGs since the year 2000 have proven that you can have instanced raid content while still maintaining a level of hardcore play that is not "casual friendly." Classic WoW was evidence of this with the difficulty of Naxxramas.