Unless i'm mistaken, warrior aggro here should be the same as it was on live at this period, meaning it's based on swings + taunt + procs. A fast weapon with a proc would be ideal, though admittedly that relies heavily on the proc modifier and the aggro generated by the proc itself.
Haven't tried 2-handers pre or post patch, but Jorg is right. At some point on live the devs kicked in the >40 delay significant increase in dmg bonus. Helped hybrid classes quite a bit and warriors who went the DPS route, but unless the proc was incredible warriors would strictly stick to two one-handers
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