Quote:
Originally Posted by Kich867
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That's how RNG functions. People often confuse RNG with "equally distributed different outcomes", it's not, if you have a number generator randomly select a number between 1 and 4 you'll see the occasional chain of one of those numbers.
If I flip a coin 4 times and hit heads every time, the 5th time I flip it isn't weighted towards tails, it's still 50/50, it could be heads another 40 times its just unlikely.
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This guy stats!
Now, if I have three doors, with a Fungal Tunic behind one door and a Rusty Spear behind the other two (set randomly by the RNG), and I give you a choice of door, but then once you pick I eliminate one Rusty Spear door and give you an option to change your pick to the remaining door ... should you ?
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