Quote:
Originally Posted by Mblake81
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Well, the question is confused on my part because I don't know exactly what I am asking about.
Outside of old engines vs. new engines I am curious where that old artstyle found in games in the mid to late 90s went. Maybe it was an engine change over the years (no specific game, those were just examples) and they can no longer make that sort of art or the artists themselves changed with the market and the old ways fell out of favor.
We still have sword & sorcery games from time to time. My eye sees a difference in them. Maybe its like Diablo 1 vs. Diablo 3... I guess.. Nevermind, I am not making any sense.
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Ah, now i think i have it.
I don't no either, it realy seems the oldschool look of games is not the taste of the majority of players. It is probably us old fashioned ones that like it.
Still there are some game following this oldschool path but mostly they are smaller in content and from smaller publishers.
I liked to play PIXEL HEROES: BYTE & MAGIC for a bit. Quite simple but not that easy to finish. (I never did)
And lucky us, there are freeshards like P1999 (praise the devs) and UO has a lot of different freeshards as well. Some with XP boosts.
Llike UO-forever, where there is a nice interview with Richard Garriot from the shards 5. anniversary where he is telling how they experienced how player swarm all over the world and killing everything after they tried to balance out the fauna.
Or his discussion with a thief... Also there is Lord Blackthorn. Quite nice to watch the interview.
https://www.youtube.com/watch?v=5-hSkPvNtrg
Very nice funny video.
I think we are doomed to play our old elf-sims over and over again.
But that is kind of 1. world problem.
Since there are so many nice people here it could be worse.
... it could rain
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