I'm a big believer in the future of "automated GMing" on P99.
/list could be only the first step, and I'd love to see further iterations of it. But at the same time, the staff only implemented
/list for three mobs, and only on Green. My theory is that they only "dipped their toes in the water" because they're concerned that "the cure could be worse than the disease" (ie. they don't want to inadvertently make things
less classic). Their problem isn't "what are some ideas to make things more classic?", it's "how do we not screw things up by trying to improve them?" Classic mechanics vs. classic environment is a difficult balancing act.
When we in the forum discuss ideas, I see it as a sort of "proving ground": a chance for flaws in ideas to be discovered (we all love to find flaws in each other's arguments
[You must be logged in to view images. Log in or Register.]). So personally I see threads like this, where people suggest ideas, and other people tear them down, as part of a healthy cycle for the server. I
imagine Rogean and Nilbog quietly watching, and seeing which ideas can't be torn apart. In other words, I imagine these discussions give them another way to weigh whether a potential change will make the server more or less classic.
But automated GMing is just one thing. Another example would be the recent clicky nerf. Now look: people have been begging for Soulfire to be Paladin-only for
years, and R&N waited until recently to make it so, so one could argue all that forum pleading was for nothing. But I don't see it that way: I instead imagine they waited so long because they were hesitant to make "unclassic" (mechanically) changes ... but then finally made the change
because the consistent forum feedback finally gave them the confidence to decide that "non-Paladins clicking Soulfires for CHes is not classic EQ".
So really I'd just recommend everyone suggest
any ideas they can for trying to make the server the way we all remember it being back in 1999-2001, and when you hear an idea someone else has that you think would make things better, speak up. Haters will tear holes in your idea, but that's
good (in a "survival of the fittest idea" way). If you can make the idea work even with criticism (and get others to buy into it) ... well I won't lie: it's
extremely unlikely that Rogean or Nilbog will respond to your post and say "you're right, you've convinced me, I'll make _____ change!"
But even if they never say a word, I truly think simply having such conversations
does help give the staff useful information that can help them decide what will truly make this place more classic.