Quote:
Originally Posted by YendorLootmonkey
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Not really going to argue with a brick wall here, but your supposition was that Taunt doesn't belong on a ranger's hotkey bar, and I just gave you two quick examples (of which the second you didn't even address, because we both know root breaking mez is going to get your enchanter killed and Taunt is a far better option in that case for blue con mobs at least) where it is a tool a ranger needs to keep in their toolbox.
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You don't let it just fester, most cases the mob is engaged before it breaks. It's never been a problem. Have done it 1000 times. Best to keep dps on what's current, break through that and then get to anything straying on your casters line, that you were watching. Dump a snare on it if you must (though I think bugged here for root/snare stacks), the casters can deal with it if it breaks free. Usually not the case though, although if in a little bitty space like HHK, can get rough lol ode to the olden days of watching my wizzy friend run for his life, though always survived when I was there. No brick walls, just long time experience. Ranger is the only melee I play, so I know what it's like on both sides of the camp from exp.