Quote:
Originally Posted by magnetaress
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it's immoral to take an item from another player or hurt a mob another player wants
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I think looking at people playing EQ as a morality issue (when it's not something like RMT that threatens this place's very existence) is the wrong way to look at it.
EQ is a system. People in that system will do what they need to do get their dopamine (pixels). The staff can
and should make that system work however they want: they're putting all the time and money in, so there is no "morality" involved. It's just a question of "what do the people who make this place want?", and as long as people are playing the game the staff wanted to make it's "good".
But they've made one thing crystal clear: "what they want" is classic EverQuest. I just believe a "/list 2.0" system could achieve something closer to their goal ... ie.
closer to classic .