Honestly, having been here awhile and having done /list, done player agreement rolls, done "waiting for my turn for a camp", etc. ... AFK checks are almost my least favorite thing in any system. They are not classic EverQuest ... and this is supposed to be a place that celebrates classic EverQuest!
The only good thing about the AFK checks are that they're part of a larger system that discourages monopolization. AFK checks may suck, but they beat the heck out of a few insane nerds hogging certain items to themselves (which did happen on Blue in the past, and undoubtedly would have occurred to legacy item camps without the /list system).
But, as I've said in many other threads, we don't have to just accept a terribly unclassic and not-EverQuest thing (clicking a box every fifteen minutes) to avoid the worse thing (five guys monopolizing a camp). There are third (and fourth, and fifth, and ...) options.
Each one requires custom programming work by the staff, so I understand them not wanting to try a million systems ... but ultimately I do hope they can find a way to make a "/list 2.0" someday.
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