Quote:
Originally Posted by Jimjam
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If the game is such a boresome chore you’d rather pay someone else to play it then perhaps you oughtn’t be playing it afterall.
Remember this is a social rpg. I know it’s a meme, but it really is about the friends an adventures we make along the way and not having a ‘finished’ min max character.
Frankly it flabbergasts me that ‘paying not to play’ is such a successful model in modern gaming.
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While I completely agree that EQ isn't just about collecting pixels, it's about the social aspect ... I actually think the pixels don't explain the RMT. Ironically, I think it's the "social" part of EQ that does.
EQ creates a social community. When we humans in social communities see other humans in that community appear to be more successful, we get envious (as proof, see the posts above this one where people claim to make lots of money, and then other people gripe about it
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I don't think anyone is paying $700 to RMT an item because they think they'll have $700 more fun ... I think it's:
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