Quote:
Originally Posted by formallydickman
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And correct me if I'm wrong, but the basic calculation when comparing weapons is (bonus dmg + (wep dmg*2)) / delay right? So the melee bonus isn't actually making it a 7/22 more like a 6.5/22.
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A followup question: which bonus damage is that referring to? What is the source or cause of the bonus damage that is referenced there in that formula?