Quote:
Originally Posted by Danth
[You must be logged in to view images. Log in or Register.]
I've always figured that the person who did the itemization was a different person than who created the mechanics and communication between them was perhaps a bit lacking. This generally got better over time, albeit late-game Velious itemization often amounted to, "Throw everything on it!"
Danth
|
I think it's good worldbuilding to include 'useless' stats on a classes items... As an example surely a powerful, well equipped warrior should be more intelligent (whether through selection or learning) than one starting out as a level 1?