Teal was a bad idea gone worse. First it turned into an accommodation as an instance for pixel-hunting min-maxers who would have a breakdown if they couldn't get their favorite and most popular camp under the exact circumstances they wanted. Still crying about it. Second, Teal became a manastone and guise and rare drop factory for bored Green account-sharing boxers.
Frankly I don't care if they set up x number of servers with whatever lists or rules to your hearts desire. I wouldn't care if they made a perma-Teal. Go play and stay there! But to screw up the economy and community with some splits and merges which also dilute limited staff attention and support to accommodate a bunch of coddled whiners was just a bad idea. The management was so overcome with the feeling like oh look at all these people, wow we had no idea, it's very popular, and they decided to cater to everyone. Maybe they were afraid everyone would go home and the server would die. What they should have done is cut the population off at the knees. Either set a max pop and do queues or just let it thin itself out. I think that would have been a healthier community in the long run. Smaller...maybe, but better.
I gotta have this totally non-classic economy and history of instancing staining this forever, all for people who have most likely quit already anyway because they were slightly inconvenienced in some other way. And the ones who remain make insults about neckbeards, implying that people like me who can log on one of our characters and find something interesting to do in 10 minutes are somehow defective. Eat me. And afterwards go do your part in thinning the population by making love to the delete button.
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