Thread: It is time.
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  #28  
Old 04-28-2020, 08:02 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 3,322
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Quote:
Originally Posted by sacman08 [You must be logged in to view images. Log in or Register.]
Invigor does 35 points of Stamina, Extinguish does 90. Compared to cleric Healing at 14 for up to 100 points and Greater Healing at 24 For up to 270. I don’t see any other spells for cleric to do more.
Stats on a poorly geared warrior at 14 has 320 stamina to restore, at higher levels it’s on par with HP or Mana depending on class. 1000 stamina means casting Extinguish 10 plus times to restore stamina.
Without custom spells to up stamina restoration It wouldn’t be feasible to have to restore stamina as well as health.
This guy either doesn't remember or never played classic. Original stamina bar was effectively a fixed value (call it a 100 point percentage system). It did not get bigger with levels/gear like your "endurance" bar does. This difference is one of the historic sticking points that has been preventing P99 from replicating the classic system accurately. I'd like a working stamina bar as much as anyone else but I temper that with memories of past attempts on here. P99's past attempts at replicating the yellow bar functionality were overdone and broken to the point of absurdity and they never did get the invigor-type spells working decently.

Danth