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Old 04-26-2020, 11:34 AM
Castle2.0 Castle2.0 is offline
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34% level 40-50s @ 1700 online = 578 characters

How many level 40-50s is that per zone that supports exp or desirable loot for someone 40-50?

Can check out https://wiki.project1999.com/Recomme...s_and_ZEM_List

Only ~20 zones where it lists 40-50 as exp. This includes 12 cities, some of which are not feasible or highly impractical to exp in (exp mobs next to level 60 GM mobs, no room to kite, lots of level 50+ roamers, etc.)

If you're realistic on zones: SolB, Lower Guk, Sol A, CT, Paw, Perma, OOT, Feerott, Oasis, Oggok, Grobb, East FP, 1 of the Neriaks, Kedge you got 14 zones

This means 42 level 40-50s per zone.
  • Which of the above zones can handle 42 level 40-50s? MAYBE Sol B, Lower Guk, Kedge
  • Which zones can't handle 42 level 40-50s? Oggok, Grobb, EFP, 1 of the neriaks, Paw, Perma, OOT, Feerott, Oasis, Sol A, CT. Also keep in mind the level 30-40s in some of these zones.
  • Can we just add all these extra people to SolB or Lower Guk? No

Caveat: Big raid guilds are socking dragons and you got some people camping in lower-mid level zones (camping HBC in MM), powerlevelling low levels, and sitting at list camps.

Even so, it's pretty clear Green is overpopulated. That's just looking at the higher end.

When Sol Ro drops and legacy camps are done, you'll have 40+ people levels 35-50 freed up to play in other camps/zones.

When we're already past a comfortable population, you'll really be able to feel 40+ additional committed level 35+ players filling up zones/camps.

EDIT: Didn't include LFay because it's a handful of brownie spawns 1-3 people will kill. Didn't include MM because it's a mid-level zone.
Last edited by Castle2.0; 04-26-2020 at 11:41 AM..