Quote:
Originally Posted by drackgon
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Ytraz Teal was a server they opened up like a week into green. Its just like green just allowed players characters created first few weeks a 1 time Xfer to teal. Or players could ofc just make a new toon over there. Teal was bae, the zones weren't as packed at all. Usually id say both green and teal would be like 15% difference in population IE Green would be around 750, Teal would be around 650. Though one bleeding issue was, people could box between servers. So Green players played both so the numbers were skewed. Don't think Admins ever released how many players were not boxing.
What I cant stand is how Red with a constant population of 20-30(maybe 40 during Peak?) is still fine. But Teal which had to have at least 350+ wasn't. I guess they just didn't want double pixels going out.
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Red exists because it's a completely different rule set server. Teal was a temporary server that was designed to reduce some of the overcrowding in the lowbie zones during the initial launch of Green.
Note that by overcrowding I mean hundreds of people in every newbie zone such that you basically had to sit on one random trash mob spawn to get any EXP. Overcrowding is NOT "omg I have to wait an hour to get a group" or "omg all the specific stuff I want to solo is camped and I won't go anywhere else for EXP". Green is a pretty accurate reflection of classic in that regard.