Quote:
Originally Posted by Jimjam
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I think you're missing the context of my post. I don't disagree with your comment on what a high skill player on a wizard brings, but the thread is in relation to the easiest and simplest class to play. Your comment was outside the scope of this context.
Being a social game, I believe one of the most important criterion for 'easiest and simplest' would be 'meeting the expectations of your group mates', and I feel this barrier is even lower for wizards (occasional mana dumps) than it is for rogues (dpsing every mob, continuously paying attention to positioning and remembering to back stab, while being expected to have the zone knowledge to accomplish corpse recoveries).
Rather than being what a peak (or even mode) example of the class can achieve, we need to look at the lowest acceptable trough for performance is on each class.
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Rogue has a steep learning curve. The difference between an amazing rogue and a simple rogue is pretty big. A rogue that invests time into poisons, knows all the spawn points, knows pulling mechanics, knows agro mechanics vs a rogue that just stands there and hits one button is more drastic then a wizard IMO.
The only thing a wizard really needs to worry about is:
Is the mob at 70% hp, OK safe to nuke it.
Is the mob a caster? Nuke harder
Is the mob attacking me or someone I don't want it to attack? Ok root.
Is everyone screaming OMG WE ARE ALL DYING TRAIN /shout TREAIN 2zone? Omg evac plz channel.
About the only other thing I can think of is if you want to channel a better evac stand in a corner were u cant get pushed lol.