Quote:
Originally Posted by Enshadowed
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Wizards have a bad reputation in groups. Particularly on Blue, because of the ease of access to so many high end items for melee, the dps of a wizard absolutely pales in comparison to virtually everyone else. Unless you have a few specific items, mainly a nuke clicky via robe, there just isn't much you can do about this.
Green is a different story, with some of your utility spells playing a much bigger role in vanilla, especially since itemization for melees kind of sucks in this era. However, a lot of players still carry the mentality of Blue with them into Green, and will pass on a wizard for virtually anybody else. Until you make some friends, or have proved you're not a "Netflix and Nuke" type Wizard, you're going to spend a great deal of time in the game by yourself.
Rogues, on the other hand, don't have much trouble finding groups at all. You don't carry the hybrid penalty with you that most other melee suffer from, which is a major plus. The problem really lies in when you can't find a group, since your options are pretty limited on things you can kill by yourself.
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Holy geez, ok... It felt so much different to me way back in the day, when I played my wizard. I mean, back then I did pay attention to my class and would argue that I'm still not a "Netflix and Nuke" style player either. Yet if the bad reputation, and mediocre damage still looms in the air...well, that's just a big bummer to me.
Regardless, I probably will still take up the challenge and see how it goes. I appreciate your input, thank you.