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Old 04-07-2020, 03:29 PM
loramin loramin is offline
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Quote:
Originally Posted by Castle2.0 [You must be logged in to view images. Log in or Register.]
"Playing the lottery" is luck. Put in $1 (low or no value) and hope for a big win against immeasurable and changing odds.

"Playing the odds" is putting in something of real value (time, effort, skill, money and/or something else) to win where a measurable and not infinitesimally small odds exists.

EQ is more like playing the odds (ex: poker), and less like the lottery.

Your lotto method is counter to the true spirit of EQ. That is the "RNG" side of EQ. There is one more side: 'the classic MMORPG equation' - see below.

EQ was always a "resources in, pixels out" equation. To get your epic, train your tradeskills, kill a raid target, camp a rare item, get to max level, etc. will cost you time, plat, effort, and some skill.

We didn't sign up to play a slot machine. See lottery vs poker example above if it's not making sense.
It's a lotto either way, and ultimately it has to be. There's no other way to fairly distribute one mastone among 100 people that want it.

The question is, do we only let the most insane players, who are willing to do (extreme) non-EverQuest things (like not sleep for a week), participate in that lottery, or do we open it up to everyone who wants to play the game?
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