Quote:
Originally Posted by soup
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That's not a great way to look at it for low levels, the 14/18 for the trance sticks. The offhand swing happens farrrrr too infrequently. Honestly, Trance sticks shouldn't even be a thought until 35, or close to it.
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That's why I mentioned the dual wield chance and ended up saying that Quivering would be better from 20-35. But in Classic, the damage cap was always 30 points until level 20, I'm not really sure what the formula here is, but if it is 40 damage until level 20, they're just plain wrong. Although I DID also qualify that with an Idk.