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Old 03-23-2020, 04:01 AM
paronga paronga is offline
Aviak


Join Date: Apr 2019
Posts: 51
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Originally Posted by El-Hefe [You must be logged in to view images. Log in or Register.]
Y’all really should check out Daybreak TLP.

It seems to be exactly what you’re calling for here.
are you sure? there is a lot of caveats with those servers:

What is a progression server?

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Quite a lot, but in short, your pet will stay with you when zoning, logging out, or if you become invisible. If your pet decides it won't equip an item you give it, it will give you the item back. Additionally, several adjustments have been made to the power curve of pets prior to the release of the Shadows of Luclin expansion.
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Zones now have a form of load-balancing that can spawn another version of a zone when the current zone gets too full.
Once those zones reach a certain threshold of players (it varies based on the size of the zone), it will spawn another version of itself. You will be able to choose which version of the zone you want to enter upon zoning in, or you will be able to use the /pickzone command to choose another version of the zone you are in. This should let people group up with friends but still be able to find things to kill and see plenty of other players.
We have also enabled technology to dynamically increase the maximum number of characters allowable on a server at any given time. Between these two new systems, we expect to be able to handle most of the players who want to play on the new server on the first day.
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By most descriptions, a "Classic" server is an attempt to recreate EverQuest exactly as it was at launch, using only assets and content that was available in March of 1999.
A Progression Server is another EverQuest server, and therefore runs alongside existing servers. It contains many changes that have been made to the game since 1999, such as maps, Krono, a more configurable UI, the removal of "hell levels" and race/class experience penalties, custom chat channels and serverwide or cross-server communication, the ability to memorize spells via right-clicks, the ability to "Find" specific NPCs or locations, and many other enhancements.
In cases where we have updated or changed the layout of zones, Progression Servers use the updated version of the zone geometry. In cases where we have changed items or player abilities, Progression Servers use those updated abilities. In cases where items were completely removed, those items will either stay removed or be available for a very limited time on Progression Servers. In cases where zone population was changed, you may not find all of the NPCs you remember in exactly the same places they were before, or you may encounter new NPCs with new loot that wasn't there before.
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Q: I died but all of my items stayed with me. Is this a bug?
No, you no longer have to find your corpse in order to retrieve your items if you die. If you are level 6 or above, though, you did lose experience and you can be resurrected to restore a portion of that experience.
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This doesn't really sound like the same game....