holy trinity, would not be an issue, if it wasn't limited to 3 specific classes.
tank+healer+cc should not always equal to war+cleric+chanter, otherwise rest of classes just irrelevant. What I mean, is that all tank arch-types should be able to efficiently tank, not just warrior. And all priests should be good healer, not just the cleric.
This doesn't mean that druid, shaman and cleric suddenly become identical to each other, it means they are all different, but they all capable healers, they just do it differently - see eq2 priests for example.
For game that meant to be group/raid oriented, eq has way to many classes that either contribute to little of something unique and NEEDED to a group, or easily replaceable with a holy trinity class who does it a lot better, and have a bonus on top of that.
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