Quote:
Originally Posted by DMN
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I highly doubt you've played a 60 ogre and 60 troll shaman. And i do recall you also think bards shouldn't put their starting stat points into charisma. That personal experience of yours hasn't done much for your EQ acumen, frankly.
6 second cast time isn't terribly relevant if snare is going to be useful for whatever it is you are doing. like I said it can allow you to win a fight while only really having to deal with 85% or so of the HP of a mob. imagine how useful that would be against any spell caster, especially the summoning variety. It also of course will allow you to more efficiently root rot stuff since you will have time reroot before the mob tears into you often times. You can reposition indoor mobs without them tearing you a new asshole on the journey. it makes fear kiting viable paired with other classes as well as aggro kiting. You can use it to split mobs you would otherwise find impossible to do so by strategically rooting the mobs away from the spawn point, then camping immediately after you land the snare on the furthest one away from the camp. You should be able to log back in and get the one you snared.
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Bards shouldn’t put their starting points into charisma lol, and I have leveled 3 bards to 60 solo, duo/trio, full grouped. camping takes 30 seconds plus reload time by then snare is worn off for sure, explain to me how it’s useful for splitting if you said combining it with sky FD clickie I’d bite. Again it’s personal preference but I feel ogre is superior to troll as an endgame shaman. Shaman killing is attrition warfare if you can get a mob down 85% you can do the other 15%. FSI + Greater stats > Regen + long cast short duration snare clickie imho.