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Old 02-24-2020, 07:39 PM
DMN DMN is offline
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Join Date: May 2016
Location: My own special hell
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
It’s super easy to position yourself where a mob isn’t going to flee, plus that snare is a 6 second cast for 6 ticks of snare, pretty shitty. Plus most likely your mob will already be rooted...Honestly of the clickies I’d rather have fear undead and animal. Allowing you a quick cast interrupt of these species. Being able to interrupt a CH or nasty spell is a better utility than that shitty snare(think soloing seb crypt) or HS(is drusella flagged undead?)
Ya, if all you wanted to do with your shaman is farm seb crypt, CT would prolly be a better religion to pick. It's a non sequitur though, because ogres can't pick CT as a god.

And if you have snare it can often be advantageous to keep mobs a place where they might flee and either let root break or not root them at all. You let them run and then hamless drool while snared at low life. In a way it's like starting the fight with all your enemies immediately losing 10% o their life if used correctly.

If you do want to talk purely about long term "end game", snare will eventually stack with root giving you a buffer to re-root dangerous melee mobs who otherwise would get to tear you up before you could reroot them.