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Old 02-21-2020, 10:32 PM
Tethler Tethler is offline
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Join Date: Apr 2015
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Quote:
Originally Posted by Smellybuttface [You must be logged in to view images. Log in or Register.]
Why would that be? Warrior’s have the best mitigation in the game. Paladin’s and SK’s aren’t decreasing the time spent killing the mob, only offering potentially faster aggro. That doesn’t have anything to do with who would be healed more. In fact, Warrior’s not only have higher mitigation, but higher DPS, equating to a faster kill on a mob. As a healer, there’s nothing that would cause the Warrior to take MORE damage than a hybrid, only multiple reasons why he would take less.

Root is an easy and accessible spell for multiple classes in EQ. Would absolutely prefer rooting a mob and let a Warrior tank it then punishing the group by accepting a 40+% exp penalty that’s chopped up across all members. Then of course the asshole that picks a Troll SK and gets butthurt over groups not bending over backwards to invite him.
He said "even with the mitigation differences" so I don't think he's saying warriors take more damage. I'd guess it's due to inferior warrior aggro. Weak aggro causes mobs to ping-pong and dps classes have to wait longer to let loose than with a hybrid tank. Also, the people getting hit by ping-ponging mobs need to be healed, tanking cleric mana efficiency.