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Moreover, there isn't hardly any customization when it comes to characters in EQ.
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Just like how there's hardly any customization in WoW, or any other MMO for that matter? All choices are stream-lined and simplified (for prime examples, compare WoW to both its Pre- and Post-Cataclysm talent setups; for a single player version, compare how robust the skill system is in Daggerfall/Morrowind to that of Oblivion's). Everyone strives for the same gear setup, because that is what is optimal / best, and that is what the community forces upon everyone at any given time. Not to mention the fact that gear choices are super simplified (all gear has stamina and one of your primary stats for your spec; your choices boil down to whether you want more haste or more mastery or more critical strike chance. OH WOW! CUSTOMIZATION!)
WoW and WoW-clones give you "false choice" / "false customization": the appearance of having control and customization, when in fact only one setup is dominant and powerful at any given time.
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LOL? There aren't any rotations? Hello C-heal chain. There isn't a need for stances? Hello disciplines.
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I wasn't aware CH Chains synchronized between multiple Clerics in a raid was comparable to a rotation of "Flame Shock -> Lava Burst -> Lightning Bolt -> Lightning Bolt -> Lightning Bolt -> Lava Burst" that Shaman had in WotLK. That's a rotation; CHChains are not the ability rotations I was referring to in the sense of current gen MMOs and was heavily implied by your original post in this thread.
I also wasn't aware that a long cooldown ability like a Discipline could be compared to Battle Stance / Defensive Stance / Berserker Stance that WArriors swapped between in WoW multiple times in a single PvP battle (or sat in one at all times for PvE grinding). Maybe if you were comparing Disciplines to Shield Wall or Evasion or Elemental Mastery; you know, 3 or 5-minute cooldowns....
I'll be more inclined to actually discuss the topic with you if you weren't twisting the definitions of what Stances / Rotations are in every other MMO into what you WANT them to be to support your argument. But, I also know from your "Let's talk CLASS BALANCE" thread, that any discussion with you would be riddled with fallacies anyways so... Good day, sir.