Quote:
Originally Posted by Sunderfury
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Monk FD with a 10 sec refresh or whatever is just plain lame and OP. Ruins immersion when same mob sees you flop 10 times in a row and doesn't think to just rip your guts out.
Should have been used as a way to save your ass while soloing or in a bad train / wipe.
Would definitely make splitting much much harder, which would make encounters and general group play more interesting IMO.
Even if mend stays in from a lore perspective, should be same timer as LoH / HT.
Making the abilities more situational, monk would remain a high damage class with some cool abilities and not very reliant on gear.
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I loved your list of various class changes I saw a while back. I wish there was a classic-ish server with those rebalances..