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Old 02-13-2020, 08:48 PM
Gatorsmash Gatorsmash is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Make your own patch notes! [You must be logged in to view images. Log in or Register.]

http://wiki.project1999.com/EverQuest_Timeline

So far we only have one:

http://wiki.project1999.com/Patch_4_-_July_1999

But all that the other ones need is just for someone to take the time to copy that format (or improve it!) and then add details from http://wiki.project1999.com/Patch_Notes
Quote:
Originally Posted by Finesteel [You must be logged in to view images. Log in or Register.]
Typical P1999ers wanting to be spoon fed everything. Try enjoy the slightest bit of adventure and unknown for once.
Quote:
Originally Posted by Waedawen [You must be logged in to view images. Log in or Register.]
not knowing is way more fun

the fucking nerds on this server have proven time and time and time again that they will do absolutely anything they can to ruin anything they can
Quote:
Originally Posted by Natewest1987 [You must be logged in to view images. Log in or Register.]
I remember when fear was launched on live. It was like a rumor that spread.

But anyway, I was pretty irritated about the merge with no announcement, but can you imagine the radio active poop socking that would have occurred if people knew their double dip ( or only real option for just 1 mana stone ) was going away ?

Same thing with fear and likely future patches. If the biggest concern are these thin slices of content, then it’s kind of in everyone’s best interest that they don’t make a big deal out of it. If you’re at the level that this even matters to, then your guild will figure it out for you.
Quote:
Originally Posted by Jean-Baptiste Cutting [You must be logged in to view images. Log in or Register.]
Thanks for the reply, I agree it’s fun having these things just dropped into the game and discovering them for ourselves. It was really cool when word of fear’s release was first getting out.
Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Well, everyone's always lamenting that a big part of classic was the mystery and discovery of new things and how they worked... so here you go [You must be logged in to view images. Log in or Register.]
Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Oh, I completely missed that. With no dev comment prior I had attributed it to the increased spawns at launch.

Personally I'm rather surprised to hear that the current XP is truly classic though. The orc scalp quest (for instance) gives virtually no experience at all, so ... I just wouldn't have expected that live was actually like that. I'd expect less than Blue, sure, but not virtually none.

But then again, Verant was weird ... /shrug
The server patches on green are condensed and it takes 5 mins to clip-n-paste the vague patch updates from live to tell us what's in game, you know, in case its FUCKING BROKEN and not working and 5 minutes after 10+ years of work seems like it wouldn't be a thing..but that's me.

@natewest thanks for showing why you have to back up "it was on live" statements with hard facts you donut. The server up patch notes when fear on live launched wasn't a rumor for most of us who played then.

@loramin your previous statement is correct the current xp for those turn on Quests are below classic levels. Its retarded for the dev's to even argue otherwise
Last edited by Gatorsmash; 02-13-2020 at 08:56 PM..