Quote:
Originally Posted by magnetaress
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I like the limitations of the 90s engine environment. Would love to explore a modern game designed in the old style with detailed pixels.
Modern games have too much going on, are visually noisy, architecturally simple, overly linear. "loot tubes" with lots of shiny rocks.
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What is this thing I see in so many new games with the graphics that have a plastic like quality. I have circled some examples in this EQNext screenshot.
No dungeons and dragons here but you did get a parkour Lion-O character that make the redditors holla.
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