Quote:
Originally Posted by Chewybunny
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Hey y'all, a long while ago I posted very early parts of this personal project of mine, remaking Kelethin (and Greater Faydark) in a more modern game engine, but I have a fairly good result to show off now:
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Great work. I think you do a good job of demonstrating--very effectively--that EQ's art style remains quite sound. The game's art suffers severely from the limitations imposed by the technological realities of its mid/late 90's era but there's nothing wrong with the concept.
Do the buildings in your construction have interiors?
Danth