Quote:
Originally Posted by loramin
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It's funny, I felt the exact opposite: on Teal I never lacked people to group with when I wanted to, and never failed to have competition for good solo spots when I wanted to solo ... just not too much.
Take the South Karana gnoll spires: even at 8AM on a weekday every spire (and the extra spawn) was usually taken. Heck, Splitpaw itself (or at least the first six mobs, which is virtually all anyone does) was usually taken, and that zone is almost permanently empty on Blue. But if I got lucky or hung around long enough, eventually someone would go turn in scrolls, and I could get a gnoll spawn.
Or take the JBoots list: I stayed in Najena for a few weeks, and almost never saw less than five people on it. But five was a doable number: a normal person could sit there all day and get the item. I could keep going, but ... my point isn't to say you're wrong.
Rather, I'm trying to suggest that servers are big places, and different people have different subjective definitions of what "over-" and "under-" populated means, which depends not just on whether they solo or group, and where, but also their personal preference.
To me, Teal was the best server Project 1999 has ever created. I never once felt it was empty (except perhaps empty of the Seal Team crowd, which of course was a pro and not a con), and I had a blast the entire time I played on it ... which quite honestly I didn't expect.
I'm still mourning it's loss ... but I say all that not to argue with you or anyone else, just to provide a counter point.
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I agree 100%. The merge was a mistake. Teal was NEVER a ghost town, it was still difficult to find groups and camps, but it was doable. Now, I log in and spend the whole day LFG, I can't find any cash camps. Honestly, it was a terrible decision, and the complete lack of transparency as to why was a mistake. I appreciate the P99 staff for all they do and making a great game, but that doesn't mean a bad decision is not a bad decision.