The argument I'm hearing here is completely invalid. Spawn variance creates an unfair advantage? If there are people who are willing to camp for days in advance now when they aren't sure a mob is going to spawn, do you honestly think you're going to have a chance when they can set their watch to the spawn time?
Wake up.
Spawn variance existed in the later EQ expansions for a reason. If you know when a mob is supposed to spawn, you lock down the kill. Variance is the only thing that added some element of surprise to when raid targets would be available and drove guilds to send scouts out everywhere to find a target to kill. The problem at the moment is the raid content is limited (classic only). Once Kunark comes out there will be more to raid (and less emphasis on older raid targets) and more opportunities open up.
Welcome to Everquest.
Stinkie
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