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Originally Posted by Telin
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Spell particles are as close to classic as possible after many hours of work. Same thing for the sky. The water and shadows came years after classic so they’re forced off. This project is all about making the experience classic, and that includes client graphics.
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While your response is appreciated (and love Green, btw), it didn't really answer any of the questions asked: If there is a pin that links a guide to swapping to Luclin textures to improve upon the classic experience, and tons of projects allowed to improve the character/texture graphics - and even reskins -
why should sky/water be any different for my own, aesthetic experience via the same precedence as the Luclin texture guide you guys have pinned?
It would be paradoxical to say it wouldn't be allowed because it's not a classic experience while allowing all the other textures/particles/etc to be swapped for the personal experience when sky/water are just textures in a different directory.
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our point is simply it would be nice to manually, behind the scenes, make minor adjustments to things like water or sky. Simply for the immersion and enjoyment that you have already created but applified to our personal tastes. No one is asking for overhauls or Luclin skins or anything to crazy. It's just for those times you want to soak in the sunset while listening to some LOTR music or Enya (don't judge me) and chatting with you're guildies about your train that delvled you.
Afterall, my classic experience didn't involve a 24" monitor with 1080p resolution and flawless 60 FPS. I'm not asking for any in game modification, and UI changes, or any upgrades. All I ask is for the freedom to make 1 or 2 backdoor changes that only people who know what they're doing will even want to chase after.
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It's pretty much this. I'm enjoying EQ more than I ever have while being able to have HD textures, high resolution, fast loading times, and tons of personal-level quality of life gains I never had back in the day. Classic EQ mechanics, but with NICE gfx?? That's the dream.
If you like the color purple and you don't like the color yellow, please don't deny the color yellow for all those that enjoy it more if it doesn't affect anyone else if it would vastly improve the personal experience that does not affect anyone else.
Water and sky are just textures just like the higher-quality Luclin gfx textures that is already allowed to swap (and pinned in the guide list), to further emphasize the existing precedence that is allowed.
Does any of your staff use these non-classic Luclin textures? Or know players using Luclin textures? 100% of my friends use them and I'm sure yours do, too. Do you believe they are having fun using it without it affecting anyone else?
For classics sake, would you remove this ability to swap? I'd bet not -- but if not, I believe sky/water should be allowed to be swapped by that same concept.
Thank you for considering~