IB and you guys Whined and cried because we could camp a mob for a long time. Big whoop. So you almost trained/killed us/KS'ed us because you guys decided the rules didn't apply to you. I specifically remember Wenai saying that. They changed to a rotation because you guys were going overboard.
An entire guild cannot be in, now, 4 zones at once with 6 boss mobs, nor can any single guild camp 6 bosses (assuming that you can only call one boss at a time) for 24 hours every day of the week. It just isnt happening.
If people want to camp, everyone can strategically decided what 2-3 mobs are worth their time that week, and go after them. Using a normal, classic system, Guilds like Gothic Circle or Europa can have a shot at mobs with camping.
If a guild camps a mob for a week, they aren't getting other spawns artard. So if they want to really waste their ENTIRE week (meaning they have no job/wife/anything to do) on one mob, then they can.
Bring back regular spawns with set camping rules (IE: Must have 20 Present at the encounter to claim it. You then move out to a pull spot when your about 30 minutes from the pop, buff and get ready, it pops, it dies)
And i would like to hear the opinion of another guild other than IB trying to drown out an idea that they disagree with. Lets hear all sides. If GC and Div and company would rather keep it the way it is... with 3 am dragon raids that 99% of the server cant attend or even attempt to kill (its 10 years later, not everyone is 18. I am, but most people here aren't and didnt play this game when they were 8) because of what i just mentioned in parenthesis, and because they have jobs, families, kids...
Just a bunch of stuff to think about. What Myth said is 100% true.
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