Thread: Need necro help
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Old 01-07-2020, 02:59 PM
Duckwalk Duckwalk is offline
Sarnak

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Join Date: Sep 2012
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Quote:
Originally Posted by Kron [You must be logged in to view images. Log in or Register.]
I main Necro and just telling you now if you try and do those quest gnoll fangs you will screw yourself over.

It gives great exp and faction for the good side of the guards in Qeynos BUT on the flip side it destroys your corrupt guard faction. So that means if you try going near the Necro guild in the catacombs you will be KOS and can never buy your spells.

So we as Necros have to skip over those quest and just do the good old classic grind mobs.

What I did on my Necro was run to FP on my DE and do 1-4 right outside the West FP gate because mob spawn is crazy there and tons of skellies.

5-8 in in Befallen killing rats and skellies near the zone line crazy fast because of ZEM.

8-12 random trash mobs in EC or WC like bears etc.

At 12-16 you can start your 6 min Bard diet with Misty back near Queynos for great chill exp and good money. You sell all the loot to evil vendor that spawns at night behind the the house. In day it's a good vendor.

That should hold you off for a bit till you ready to find the next place to hunt.
This guy doesnt know what hes talking about. I leveled my gnome necro from 8 to 16 in the qeynos area without any issues.

Use invis to run to the catacombs entrance at the arena. The evil guild trainers are literally right around the corner from the zoneline into the catacombs. As a gnome necro it took approximately 5 gnoll kills to go nonKOS with the qeynos guards and by the time I had leveled to 16 (primarily from gnoll fangs) I was max warmly with all the guards, the paladin/cleric guild, and even non kos with the caster guild somehow.

Invis through the city, turn in gnoll fangs to quest giver next to the warrior trainers who were apprehensive to me basically the entire time then reinvis and run to the docks to turn in the moonstones.