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Old 12-30-2019, 11:54 AM
Dolalin Dolalin is offline
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Join Date: Oct 2009
Location: UK
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So this thread is a bit of a misnomer. I created a wizard on Green and nuked myself -- there is no PvP spell damage reduction in place on Green at present (I took the full 4 damage of Shock of Frost). So that seems fine.

The real issue is that the Necro mana conversion line is using unclassic HP drain values. They changed these in 2006 according to Lucy, I'm sure to eliminate the PvP damage reduction quirk and just give these spells the effective drain they always had from September 1999 onwards.

Quote:
Arch Lich

2006-10-05 07:37 Changed Slot 7 from "Decrease Hitpoints by 53 per tick" to "Decrease Hitpoints by 36 per tick"
2002-03-19 05:50 Changed Slot 3 from "Decrease Hitpoints by 31 per tick" to "Decrease Hitpoints by 53 per tick"
2002-03-19 05:50 Changed Slot 2 from "Increase Mana by 20 per tick" to "Increase Mana by 35 per tick"

http://lucy.allakhazam.com/spellhist...16&source=Live

(Note: Arch Lich actually got buffed in 2002, so take the HP drain value of 31 per tick instead)
Quote:
Demi Lich

2006-10-05 07:37 Changed Slot 7 from "Decrease Hitpoints by 48 per tick" to "Decrease Hitpoints by 32 per tick"

http://lucy.allakhazam.com/spellhist...11&source=Live
Quote:
Lich

2006-10-05 07:37 Changed Slot 7 from "Decrease Hitpoints by 32 per tick" to "Decrease Hitpoints by 22 per tick"

http://lucy.allakhazam.com/spellhist...44&source=Live
Quote:
Call of Bones

2006-10-05 07:37 Changed Slot 7 from "Decrease Hitpoints by 16 per tick" to "Decrease Hitpoints by 11 per tick"

http://lucy.allakhazam.com/spellhist...43&source=Live
Quote:
Allure of Death

2006-10-05 07:37 Changed Slot 7 from "Decrease Hitpoints by 8 per tick" to "Decrease Hitpoints by 6 per tick"

http://lucy.allakhazam.com/spellhist...42&source=Live
Quote:
Dark Pact

2006-10-05 07:37 Changed Slot 7 from "Decrease Hitpoints by 4 per tick" to "Decrease Hitpoints by 3 per tick"

http://lucy.allakhazam.com/spellhist...41&source=Live
Live values quoted above suggest 75% PvP spell damage, and so does Alla, but newsgroups are suggesting 60%, so I will need to figure out which is correct and if both are, when it was changed.

One thing is for sure, the Necro mana conversion spells should be draining more HP than they are at present, and should do so up until September 1999 when the PvP damage reduction came into play.