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Old 12-28-2019, 02:55 PM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 12,779
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Quote:
Originally Posted by Axlrose [You must be logged in to view images. Log in or Register.]
Do you believe other group members should potentially get weighed rolls for that "phat lewt" or do you believe everyone should be even no matter what?

As an example:

- Member 01 has been with the group for 05 hours.
- Member 02 has been with the group for 05 hours.
- Member 03 has been with the group for 03 hours.
- Member 04 has been with the group for 03 hours.
- Member 05 has been with the group for 01 hour.

And you join this merry band. One hour later, the illustrious and highly sought after Jagged Band drops! Should every player roll just once, or should every member be able to roll per hour they were involved with the group? Thus both members 01 and 02 get 06 rolls, members 03 and 04 get 04 rolls, member 05 gets 02 rolls, and you get only one roll.

Let's assume everybody is honest about their time involved with the group and their overall needs. So which route is fair to you - one roll each or weighed rolls?

A major reason when I used to play this game and went the solo route was too often whenever I did group, some dumb ass would join the group and then they would do nothing except sit there. An item drops, everybody randoms, the dead weight wins, and follows up with, "Oh, my guild needs me." and drops the group. Besides leaching experience, this yahoo took off with loot everybody else could have used.

Most players will at least "try" and help the overall group. But there are players that do jack and fucking shit thinking being in a group is like a government subsidy hand out - they deserve it just because they are special snowflakes. Perhaps their real life bleeds into the gaming world and these special cases just don't know any better, I don't know...
You /ran (however many minutes you've been at the camp). Everyone gets a shot at loot, those who have put in more time get best odds. Doesn't every group do this?!

When you win an item your /ran clock resets to zero.