Quote:
Originally Posted by Sonnenkrieger
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I'm not really worried about them; it's more of a question of: Why does everyone recommend Wisdom as the starting stat pump for most people when its usefulness in groups is only present during the first few seconds of them, as opposed to the usefulness of Stamina and Charisma which provide benefits as long as the group lasts? I'll go with what I think is best, but I am curious about the justifications people have for the above question.
Also, Dwarves can't wear robes and I plan to play long term.
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Ahh, well it seems the "few seconds" that actually might be the most important are the last few seconds when you run out of mana and can't heal anymore. even if you are never FM in a group you started out with more in the gas tank, so that theoretical extra heal is still there. Additionally if you do solo more wisdom can be good because they aren't terribly efficient solo'rs and tend to burn up a lot of mana when they do so. More mana will mean you can find harder targets and be less likely to have to abandon a mob because of bad resists.
Edit: and btw this the int casters forum, there is a priest forum.