Quote:
Originally Posted by nilbog
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Spawn rates on npcs have not changed.
Sometimes an area with poorly level distributed spawngroups is redone (like wandering low level trash), and usually mentioned in patch notes. Any change to 'end game named mobs' would most likely be addressed in patch notes, and furthermore would be done to make it more classic, not less.
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Sometime in the couple weeks or so, Koalindl fish spawn rate has been reduced. It definitely takes longer for them to spawn, as I farmed them for faction for a few days on different characters.
Also, the Cleaner and the accompanying Large Rats in North Kaladim take roughly twice as long to spawn now. I have killed this hundreds of times. Before, when I killed the Cleaner I could loot the body and run to South Kaladim and turn in, and get back in time just as his PH spawned give or take 10 or 15 seconds. Now, you do the same and you sit there for another 3 or 4 minutes.
It may be a bug, but something has changed.