Quote:
Originally Posted by nilbog
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Spawn rates on npcs have not changed.
Sometimes an area with poorly level distributed spawngroups is redone (like wandering low level trash), and usually mentioned in patch notes. Any change to 'end game named mobs' would most likely be addressed in patch notes, and furthermore would be done to make it more classic, not less.
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Naw, they cut spawn rates in half to compensate for server split.