Quote:
Originally Posted by nilbog
[You must be logged in to view images. Log in or Register.]
Spawn rates on npcs have not changed.
Sometimes an area with poorly level distributed spawngroups is redone (like wandering low level trash), and usually mentioned in patch notes. Any change to 'end game named mobs' would most likely be addressed in patch notes, and furthermore would be done to make it more classic, not less.
|
I am not trying to be disagreeable but how could a mobs with a classical spawn rate of 75% spawn like less that 15% of the time. Going 5 hours or so without a single lord spawn, for instance, has like a < 1% chance of happening when his spawn rate is classically 75%. Either everyone is super unlucky or it's not his classic spawn rate.