Let me give you a point of view from a Cleric whose wife is a pretty damn good enchanter and who has grouped with many other enchanters since sometimes during the night when you need group mates to fill a group there are only druids, ench, and shamans lfg and on my many alts.
A- My wife charms mostly low blues and light blues. Her charm breaks in spurts. She'll hold on to it for 5-10 mobs without a break. But then it will break 3-5x in a row, leaving her OOM. She also CC's (one of the few who do). The charm seems to break almost every time 3+ mobs are pulled, without fail.
B- Most enchanters want to be mages. They don't want to CC/buffbuff, stating they can either CC/buff or charm, that they don't have enough mana for both. Which is true. This isn't blue and people aren't twinked out with a extra 150cha or extra 200+hp.
C- When grouping on my alt.. most enchanters who charm die a lot. Because breaking during a fight hurts and if group cleric doesn't stun it immediately ench will die to the hasted/buffed pet in 3 rounds of attack. Specially with rogue mobs able to front backstab sometimes, for some reason.
D- Other people in group exacerbate this issue because they tell the ench to charm above all else even to point of no CC... but then they don't support charm breaks. They even blame ench for wipes because ench died to it's own charm after the X class dotted it on accident and ench couldn't fast mez and recharm it. A fully buffed and hasted pet who then moves to healer will wipe a group fast during a multiple pull.
So while enchanters are super powerful when charming, they can be more of a hindrance than a boon sometimes. I've noticed that after 40 this is less of an issue since mobs seem to level out with hp/dmg and the ench keeps growing.
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